Ice Age Block
Magic Singles » Ice Age Block
Please choose a subcategory of products from the list below.
(1995) Ice Age
Thousands of years after the explosion at Argoth ended the Brothers' War, a severe Ice Age has descended over Dominaria, changing the face of the land and reducing the civilizations of Terisiare to scattered tribes. The strong have turned to barbarism. The weak have died. Their struggle is against more than the snow: the people of Kjeldor must battle against the mighty necromancer Lim-D
(1995) Homelands
Thousands of years ago, a planeswalker named Feroz stumbled across a plane known as the Homelands. Long before his arrival, the world had been a beautiful and sustainable plane, similar to Dominaria. When he arrived, however, the Homelands had been ravaged by a series of cataclysms known as the Wizards' Wars. Only a small island oasis, overlooked in the conflagrations, still survived. Here Feroz met another planeswalker-Serra. The two got married and set out to repair the damaged plane. Feroz set up a magical shield, called Feroz's Ban, that would protect the Homelands from other planeswalkers and hopefully prevent a repeat of the Wizards' Wars. However, while creating the magical ban, Feroz died, and Serra, overcome with grief, left the plane. Years after Feroz's death, the magical shield he created is fading, and the civilizations of the Homelands are at war with one another. To make matters worse, a powerful vampire named Baron Sengir is using the tumultuous political climate to his advantage and building himself a small empire. All those he preys upon, he makes part of his family, and slowly his entourage grows as he vies for total control of the plane.
Released October 1995.
(1996) Alliances
The story follows the events of Ice Age, after the so-called goddess (actually a planeswalker) Freyalise had used her magic to end the Ice Age. As the lands grew warmer, conflicts began to erupt. The Balduvian Barbarians were under constant attacks from a vigilante group headed by a former Kjeldoran knight, General Varchild, and needed to turn to their former foes for help. The Soldevi alliance was breaking down amid fears that their unearthing of artifacts of the Brothers' War (as described in Antiquities) could restart that destructive conflict. And all the while, a wicked necromancer known as Lim-D