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Shadowmoor Block

Magic Singles » Shadowmoor Block

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(2008) Shadowmoor

Shadowmoor In Shadowmoor, even the all-new game mechanics are warped. Wither and Persist make -1/-1 counters matter, and can turn creature combat into a meat grinder where attrition or reanimation can determine the victor. The untap symbol also makes its debut, allowing you to spring new tricks on the unwary. Hybrid mana costs are back, and appear on over one third of the cards in Shadowmoor. Mono-colored hybrid cards join Wither, Persist, the Untap Symbol, and Conspire as all-new mechanics unleashed in this dark world. Shadowmoor is the first set in a new block, a 301-card expansion with randomly inserted premium cards. It will be available in booster packs, tournament packs, theme decks and fat packs. Release Date: May 2008

(2008) Eventide

Eventide Just as the Shadowmoor set turned the plane of Lorwyn on its ear, the Eventide set distorts everything Shadowmoor established. Enemy colors combine and create new strangeness on hybrid cards. Wither, persist, and the untap symbol are back, and are joined by two new mechanics: chroma and retrace. Color matters more than ever in Eventide, and the new ability chroma puts an exclamation point on it. Chroma asks you to count up the number of mana symbols that appear in cards you're using—the more mana symbols there are, the more devastating the effect. Cards with the retrace ability take every land you draw for the rest of the game and turn them into weapons to abuse your enemies with. Eventide is the second set in the Shadowmoor block. It is a 180 card expansion with randomly inserted premium cards. It will be available in booster packs, theme decks, and fat packs. Release Date: July 2008